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  • PVP - World of Warcraft Forums
    Discuss Arenas and Battleground here with your fellow players
  • 我的世界怎么关闭PVP MC生存模式PVP关闭教程 - 百度知道
    按照以上步骤操作后,你的《我的世界》生存模式中的PVP功能就被成功关闭了。 这样,队伍内的玩家就无法互相攻击,从而保证了游戏的和平进行。
  • PvP Class Tuning Incoming - March 11 - General Discussion - World of . . .
    The following PvP class adjustments will arrive with scheduled weekly maintenance (March 11 in this region) We will continue to monitor and tune class combat in PvP and PvE as necessary in the weeks to come Player versus Player Will to Survive and Gladiator’s Medallion now share a 60 second cooldown for healer specializations (was 90 seconds) Druid Restoration All healing increased by 5%
  • Latest Arenas topics - World of Warcraft Forums
    Discuss all aspects of World of Warcraft Arenas with your fellow players
  • How to learn PVP? - Arenas - World of Warcraft Forums
    If I was a completely new player, and wanted to learn how to PVP, I would simply ask questions and check the main games forums From there, you just have to keep reading and learning, as well as (the most important) putting it into practice into actual pvp matches world pvp
  • Best way to gear for pvp? - Battlegrounds - World of Warcraft Forums
    What is the best way to obtain gear to be competitive in a battleground or in a pvp setting in general? Am I better off with honor gear or delves, great vault, etc ? Thank you
  • WoW Classic Era - PvP Realm Layer Behavior Change
    Hey folks, I wanted to drop by and let you know about a new, slightly experimental, feature that is coming with patch 1 15 5, and the Anniversary realms launching on Thursday As many of you will know, with Season of Discovery we implemented a system for PvP ruleset realms that restrictions faction creation when one faction becomes dominant This system worked fantastically for keeping one
  • MoP Classic Base Resilience and PvP Update
    After wrapping up the Test Arena Season on the MoP Classic Beta, we reviewed our experimentation with the different levels of Resilience that were tested (35 57 63 65%), how those values felt for all players of varying skill levels, and the complete set of data for reflection We also considered and discussed the original Mists of Pandaria and the intent of base Resilience Beyond welcoming




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