c# - Should I have “shouldfail” unit test and “shouldpass” for all . . . "Should fail" and "should pass" refer to the same test at different points in time, it doesn't mean that you write two separate tests The TDD process starts with writing a failing unit test (failing because you haven't implemented the expected behavior yet) and then writing the code to make it pass
Should. Throw and dynamic · Issue #133 · shouldly shouldly I have troubles with dynamic in some shouldly tests If I do this: protected override void ShouldPass () { Should Throw<NotImplementedException> ( () => ( (dynamic)this) Thrower ()); } public void Thrower () { throw new NotImplementedException
Using Should-Cost Models for Actionable Transparency Clearly, a simple model like this won’t be totally accurate from the start, but that’s a good thing Think of the first-pass model as a “discussion piece” to show and explain to your supplier’s sales rep At this stage, the main point to make to your rep is that the model is fair to both parties
Copilot. Verifier. Examples. ShouldPass. WCV Calculate the determinant of two vectors Compare two vectors, taking into account the small error that is introduced by the usage of Double s Negate a vector Determines if the well clear property is violated or not
New methods for testing validators: ShouldPass Only We are using FluentValidation quite intensively, and write lots of tests for our validators That’s why we came up with shorter and (I want to believe) more expressive syntax for asserting the behavior of our validators